Insta360 Nano captures and streams live 360° video to your iPhone

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GoPro cameras have literally changed the way we experience recorded video: The ultra-wide field of view of these cameras has accustomed the viewer to the expanded perspective these wide-angle lenses record. Now we are on the cusp of a new revolution in video – 360° immersive virtual reality – and Insta360’s Nano camera offers a convenient, innovative, and relatively low-cost way to capture 360° immersive virtual reality footage.

The camera is about 4 3/8″ long, 1 3/8″ wide and less than an inch thick. It can be used on its own to record a 360° projection of the world in 3K (3040 x 1520) at 30 FPS or in still photos onto up to a 64 GB microSD card. The camera has an 800mAh battery that should provide over an hour of recording time. When connected to an iPhone 6/6s standard or plus the phone functions as the camera’s viewfinder and internet connection, permitting the user to live-stream the action. The recorded video can be played back as a VR field of view or in a “tiny-planet” projection. The ecology of the video and the apps that support it is very well established, allowing the recorded video to be viewed on almost any device and social media platform, instantly, without any post-production requirements. As an added bonus, the box that the unit comes in can be converted to a “Google Cardboard”-like device for viewing immersive video using a smartphone with a compass.

The Insta360 Nano is available now on Amazon for $199.

2 thoughts on “Insta360 Nano captures and streams live 360° video to your iPhone”

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  2. Isn’t $199 quite under priced for a 360 camera compared to the ones currently out there which easily costs double that? Also, those reviewers on Amazon don’t have the Amazon “Verified Purchase” next to their names….makes me wonder….

  3. It is about half the price as competing devices and also does not require post-processing stitching in any way. Note that the entire scene is on 3K so the effective sensor size on each side is 2MP. Competing products record the scene on a larger canvas 4K and require a larger effective sensor size (around 4.5MP). If we get to review this The Gadgeteer will let you know what we think.

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